this post was submitted on 03 Sep 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

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[–] Kolanaki@yiffit.net 6 points 2 years ago* (last edited 2 years ago) (1 children)

Progress Quest.

It's certainly funny but it is not a fun game. It plays itself. Literally. That's the point. It was something you ran along side with your mIRC client to show your uptime in a fun way.

I don't find any of those kinds of games fun. From Cookie Clicker to most mobile games, "idle games" are just the most unfun, un-game-like games ever made.

[–] warlaan@lemm.ee 6 points 2 years ago (1 children)

That's the thing: progress quest isn't an idle game. It's a parody of modern games that was made long before idle games were a thing. It wasn't fun just like a joke isn't an interesting story.

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[–] thoro@lemmy.ml 6 points 2 years ago* (last edited 2 years ago)

Getting Over It with Bennett Foddy

Now, it's kind of the point. But I don't know if it was my mouse or what but I found the controls to be too poorly implemented with how difficult of a game it already is. Sometimes, the hammer would basically glitch out or would apply way more pressure relative to my movements and fling me back down to the button. It served as an element of frustration that I think goes against the design goals. I've seen speed runs that make me think it could have been my hardware, but I'll never know. Actually, remembering, I think I switched to a different mouse eventually that was better but still not great.

I also just didn't really ever buy into the premise. I know it's an ode to B games, but the piling of random assets is not what I would consider good design even if they serve the purpose of what the game is going for. There are plenty of difficult video games that are about perseverance but still put in the effort in level design, mechanics, controls, etc.

Tbh, I found it an interesting enough experiment with failed execution. I don't understand people who hold it up as one of the better "art" games in the medium.

[–] Destraight@lemm.ee 6 points 2 years ago

The binding of Isaac. You just do the same thing the whole game. You shoot stuff, and gather stupid RNG items. That's it, such a boring game

[–] rikonium@discuss.tchncs.de 5 points 2 years ago* (last edited 2 years ago)

In recent memory the two that have stood out to me are Risk of Rain 2 and Halo 4. I thought some 3rd-person action in the former would be fun but I found the core loop and overall shooting boring after a couple run attempts so I guess it just didn't click for me.

Now Halo 4... I think gameplay in that title is an exercise in tedium. Add on (what is in my opinion as:) poor AI, a bit too much melodrama, dumb retcons, "do X three times!" a bit much and I got a campaign that felt like a chore and haven't touched it since I left off at the level with the Mammoth. The Prometheans are a pain to fight and I felt funneled into making do with Forerunner weapons to take ranged potshots at Watchers above all other targets and then rushing to kill the one Knight I was targeting before it regenerates, also above all other targets. Yuck. (Update: Coming back here since it occurred to me that I could sum it up as: my ability to make mid-combat decisions and play in the sandbox was kneecapped by poor enemy and maaaybe level design respectively.)

Good music though.

[–] explodicle@local106.com 5 points 2 years ago (1 children)

Eternal Sonata. It actually felt eternal, the whole game is just a super slow slog of boring repetitive combat with infrequent opportunities to save.

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[–] viking@infosec.pub 5 points 2 years ago

Any multiplayer game. They sacrifice a deep and interesting storyline for the sake of pointless grinding and slaughtering.

[–] Wojwo@lemmy.ml 5 points 2 years ago (3 children)

I'll go with a classic, "E.T. the extraterrestrial" on the Atari.... It was bad. It's badness is legendary for a reason.

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