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[-] Implant@sh.itjust.works 1 points 1 year ago

You can comment there and I probably can see it. They can't because they're not pulling sh.itjust.works data.

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submitted 1 year ago* (last edited 1 year ago) by Implant@sh.itjust.works to c/main@sh.itjust.works

I made the !gamedev@sh.itjust.works community here and I'm not sure how to advertise it. I don't want to be obnoxious about it but I have to admit discoverability here is kinda bad

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What's the one thing you're procrastinating on right now? Maybe it's a texture, maybe it's an algorithm, or maybe it's a storyline.

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Aside from the big ones like Unity, Unreal, or Godot(!), what other smaller libraries did you guys discover/create?

Been messing around with raylib for a while, and it's really nice having a DrawMesh function that just draws a mesh, and leaving all the little details for later.

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I made something (sh.itjust.works)
submitted 1 year ago* (last edited 1 year ago) by Implant@sh.itjust.works to c/gamedev@sh.itjust.works

I'm thinking of making this a more technical community, rather than discussing marketing and business issues of game dev. But I might be biased. One thing for sure is that I'll allow 'showoff' posts, for now unless the flood the place.

EDIT: also disclaimer i'll be straight up astroturfing this place for a day or two to attract commenters. Feel free to replace my weak attempts at discussion with better posts.

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I don't like the UI (sh.itjust.works)

My opinion is the superior opinion!

I've got a widescreen monitor, why am I forced into a small column in the middle of my screen? It also hurts my eyes

Implant

joined 1 year ago
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