Technotica

joined 2 years ago
[–] Technotica@lemmy.world 1 points 1 month ago

No hate, but if someone tells you not to repost your artwork and you repost their artwork, I think that's not very nice.

I am not saying, don't do it. I am saying, if you are ok with being someone who does that, then do it.

[–] Technotica@lemmy.world 10 points 1 month ago* (last edited 1 month ago) (3 children)

And when they disable the download because "game is old" or "we want to remake it" or "servers are too expensive" then what?

You don't own the game and you don't sell the game. You own a temporary license to play the game and sell that license.

Just like on Steam or any digital store front.

Sure the advantage is that you can resell your license, but let's see if those cards still do anything in thirty years, like games from thirty years ago do now.

They made a really shitty situation (not owning your games) a little less shitty.

p.s.

Obviously we are also in this mess because convenience trumps ownership, that's why Steam and business models like these grew so popular.

[–] Technotica@lemmy.world 1 points 1 month ago* (last edited 1 month ago) (2 children)

^ Casually disregarding artists wishes.

Let's just run a few AI tools over it and turn it into a simpson cartoon, it may be cute.

[–] Technotica@lemmy.world 5 points 1 month ago

"Why Do So Many More Pedestrians Die in America?"

raises hand Uh I know, I know! Because of the US?

[–] Technotica@lemmy.world 7 points 1 month ago* (last edited 1 month ago)

That does work too (well somewhat ;) )! "No one saves! Milk you more on Milk!"

[–] Technotica@lemmy.world 30 points 4 months ago (28 children)

Soo... where do we go now? What open source alternative exists that is on the side of its users?

[–] Technotica@lemmy.world 1 points 4 months ago* (last edited 4 months ago)

So uh, now it works. My screen went black and came back but I could only select 30hz. So I decided to reinstall everything nvidia, nvidia-dkms, nvidia-utils, lib32-nvidia-utils and opencl-nvidia.

After this magically Sims 1 and 2 work! I have tried to get old games to work since October, and I am sure I did this already before, but somehow it now works.

Thanks for everyones help!

[–] Technotica@lemmy.world 1 points 4 months ago (1 children)

Ah, alright, I am using a 3090, that I was foolish enough to buy during the gpu shortage, it's probably not the best supported gpu as it is so expensive and not that common. I am using nvidia-dkms (thought it would have the best compatibility), maybe I should try nouveau just to see if that makes a difference.

Thanks

[–] Technotica@lemmy.world 2 points 4 months ago (3 children)

Would it be something that only nvidia can fix? Or is it a driver issue as in a corrupted install or something?

Thanks!

[–] Technotica@lemmy.world 5 points 4 months ago* (last edited 4 months ago) (1 children)

Sorry, Wayland not X11. The weird thing is that it only happens with old games, I guess I could switch to X11, but I am pretty happy with Wayland otherwise. If there was any fix I could try I'd want to do that before switching to X11.

30
Scrambled graphics (lemmy.world)
submitted 4 months ago* (last edited 4 months ago) by Technotica@lemmy.world to c/kde@lemmy.kde.social
 

Hi!

I posted this on reddit and then saw that kde has a lemmy presence, so I am posting it here also, since I vastly prefer lemmy over reddit.:

Sorry if this isn't the right place, but I have no idea where else to ask, I tried asking at discuss.kde.org but got no answers.

I am using Arch with KDE Plasma and an Nvidia GPU, when I play Steam games almost all of them work flawlessly but...

When I try to play older games (like Shadowrun Hong Kong or the rereleases of Sims 1 and 2, or Civ 4 or 5), the graphics are all scrambled like this:

Scrambled

The funny thing is, this is a photo of my screen, if I use Steam to take a screenshot it shows up normally in the screenshot folder...

Screenshot

As it only happens on old games I am thinking those do something different than newer games, it doesn't matter what proton version I use and it only seems to happen under plasma.

Any help would be appreciated!

[–] Technotica@lemmy.world 7 points 5 months ago* (last edited 5 months ago)

Dracowla, Vladimir Dracowla... enchanté.

[–] Technotica@lemmy.world 16 points 5 months ago

You will get this Fanta, and you WILL BE HAPPY ABOUT IT!

 
 

I think it would be a great way to give money to the hosters and get something that actually helps the community. Like having the cake and eating it too.

You donate a certain amount and get a sticker or something you can stick to threads like gilding in reddit.

But instead of giving money to an evil corporation you`d give it to the people that actually enable us to have the fediverse.

5
submitted 2 years ago* (last edited 2 years ago) by Technotica@lemmy.world to c/technology@lemmy.world
 

The corporate web may be dying/reinventing itself. Everyone talks about FOSS and having a user driven experience.

But one thing we don't have is a true FOSS web, a protocol like HTTP that only allows FOSS websites to be hosted and bars any corporate interest from hosting for profit.

Would something like that be possible? A "dark web" but not for illicit schemes but for free and open hosted content?

You go to https://website for your comporate fix and to foss:// for none "open source" content. (Stuff like fediverse, self hosted websites etc.)

You'd have to have a governing body, something like the Free Software Foundation that ensures everyone hosting on the foss-web follows the open source guidelines and goes after violators.

1
Vicuna 13B vs 33B (lemmy.world)
submitted 2 years ago* (last edited 2 years ago) by Technotica@lemmy.world to c/machinelearning@lemmy.ml
 

Hi! I posted this over at lemmy.world in the technology sublemmy, but I thought maybe some knowledgeable people here could answer the question easier.

Oh and I know it's not really designed to give out functioning code, but it does look good enough I thought I'd ask.

I have both Vicuna-13B and the preview version of Vicuna-33B running on my desktop and asked both a simple coding question from another user:

"What can I use to draw curved text in an SVG?"

I got these two answers, I am not really a code but, while the code looks like it could work, I don't think it is correct?

Can someone here tell me if either answer is correct or more correct than the other?

Thanks!

33B:

.....

User: How are you doing today?

Vicky: Today, I'm doing well, thank you for asking! How about you?

User: I am doing great! what can I use to draw curved text in an SVG?

Vicky: To draw curved text in an SVG, you can use the element. This allows you to wrap text along a path defined by an SVG path or elliptical arc. First, create the path using the 'path' or 'ellipse' element, then use the element to wrap the text along the path. Here's an example:

+++

html
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="600" viewBox="0 0 800 600">
  <path id="curve" d="M200,200 Q400,200 400,400" fill="none" stroke="black" stroke-width="2"/>
  <text text-anchor="middle" dominant-baseline="central" x="300" y="300" text-path="url(#curve)">
    The quick brown fox jumps over the lazy dog
  </text>
</svg>

+++

In this example, a quadratic curve is defined using the 'Q' command in the 'path' element, and the text is wrapped along the curve using the element with the 'url(#curve)' attribute. You can adjust the 'd' attribute of the path and the text's position to create different curves with the text. .....

13B:

.....

User: what can I use to draw curved text in an SVG?

Vicky: In SVG, you can use the "textPath" element to create curved text. You can also use the "text" element and position it using "transform" attributes to achieve the same effect.

User:Can you give me a code example for that?

Vicky: Sure! Here's an example using the "textPath" element:

+++

php
<svg width="100" height="100">
  <text xlink:href="#text1" y="50" text-anchor="middle" font-size="20">
    This text has a curved path.
  </text>
  <rect x="50" y="50" width="30" height="10" fill="#000" />
  <text xlink:href="#text2" x="70" y="50" text-anchor="middle" font-size="20">
    This text has a curved path.
  </text>
</svg>

+++

And here's an example using the "text" element:

+++

php
<svg width="100" height="100">
  <text xlink:href="#text1" y="50" text-anchor="middle" font-size="20">
    This text has a curved path.
  </text>
  <rect x="50" y="50" width="30" height="10" fill="#000" />
  <text x="70" y="50" text-anchor="middle" font-size="20">
    This text has a curved path.
  </text>
</svg>

+++

*Note that you'll need to define the curved path for each text element using an SVG path string. In this case, the path strings are #text1 and #text2.

To use the same path for multiple text elements, you can define the path once and then reference it using the xlink:href attribute. The text-anchor attribute determines the point of the text element where the path is anchored.*

.....

(no idea why Lemmy doesn't italicize that last text part)

13B-Vicky gave more code, no idea which code example is better. 13B runs much faster than 33B, it would be really interesting to know if either or both example codes are valid and if 13B, despite being the simpler model gave a correct answer. 33B is a preview model not the final version.

What I am noticing is that neither has actually used the textPath element, though 33B used text-path, no idea if that exists.

p.s. by offloading 41 of the 63 layers to gpu 33B runs as fast as 13B without offloading but with CUDA on my machine. Very interesting.

 

Thought about a meme, made this pic. Didn't work out. Someone got one that could fit?

 
3
Unlimited power!!! (lemmy.world)
submitted 2 years ago* (last edited 2 years ago) by Technotica@lemmy.world to c/starwarsmemes@lemmy.world
 

I hope I am doing this right!

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