bluelander

joined 2 years ago
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[–] bluelander@lemmy.ml 13 points 1 month ago (2 children)

I've been on and off with Linux for about 15 years and just want to counter some of the people trying to troubleshoot or criticize to say: it can be really tough.

We need our computers to work and we expect things to function correctly.

I've used dozens of distros over the years. I was a super early Arch adopter, mained Gentoo for about three years, ran my own BSD server for programming projects, and still maintain several small home Linux servers. And even I sometimes want to pull my hair out trying to get semi-new hardware working right in my distro of choice. I spent three hours today fighting Nvidia and sound drivers and eventually just had to give up on that machine after being told that what I want just flat out isn't supported in Linux on the hardware I have.

Take a breath, set it aside until you're ready to take another crack at it, and know that it's a journey. You'll get there or the software will catch up and meet you halfway. No shame in being frustrated :)

[–] bluelander@lemmy.ml 6 points 1 month ago

Not mine, but my sister accidentally kicked a tall floor lamp over in her sleep. It landed right next to the glass aquarium her hamster was in. It had one of those really bright incandescent 100w bulbs.

Poor little guy cooked to death like a Thanksgiving turkey.

[–] bluelander@lemmy.ml 3 points 1 month ago

My twelve year old self is screaming in excitement at this.

[–] bluelander@lemmy.ml 6 points 1 month ago (1 children)

Not op, but:

Many games aren't profitable to port to older or less relevant hardware and community porting efforts often takes years to properly disassemble and reassemble to work on new platforms. FOSS is easier to access and port to different hardware.

Expanded mod support. Mods are great but they always have limits and there are often certain parts of a game that either cannot (due to tech) or may not (due to developer wishes) be modified. FOSS games wouldn't have this limitation.

The ability for the community to own FOSS and forks in the event that a company buys the rights to a game and either closes off access or stops supporting certain versions of it.

Likewise your access to a FOSS game cannot be revoked my a marketplace. If a game is for some reason pulled you're not guaranteed continued unending access to it. The marketplace in question holds all the cards.

FOSS games may also continue to be updated, improved, and worked on after the original dev loses interest or is no longer around. Stardew is well maintained right now, but what about in 15 years when hardware is very different and the dev has stopped updating it?

[–] bluelander@lemmy.ml 16 points 1 month ago (2 children)

So sick of Nintendo doing stuff like this. Releasing the GBA SP and requiring a dongle to use headphones? What if I need to charge during a session of Final Fantasy Tactics Advance? This will never catch on.

[–] bluelander@lemmy.ml 9 points 1 month ago (1 children)
[–] bluelander@lemmy.ml 1 points 1 month ago

Castlevania on NES

[–] bluelander@lemmy.ml 2 points 1 month ago

It was cheap but effective! Also thanks, always nice to find another DF fan.

[–] bluelander@lemmy.ml 3 points 1 month ago

Ha, yeah it is indeed officially licensed. Imo one of the cooler things they done with the license.

[–] bluelander@lemmy.ml 6 points 1 month ago

Pretty good! Uses Kailh Jellyfish X switches, which are new to me. The other one of these I have used Kailh box whites. In comparison these feels a little smoother maybe but still clicky.

[–] bluelander@lemmy.ml 3 points 1 month ago (1 children)

Yeah, I could see it

[–] bluelander@lemmy.ml 1 points 1 month ago

Unfortunately options are becoming increasingly limited. My guess is that they're making more money cramming in ads for people that tolerate it than they are losing money from people who refuse it.

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