You're requiring the entire American populace to have the same level of being informed as yourself in order for this plan to work. In the real world, lots of people are incredibly ignorant of the actual political situation in the US. The democrats need to adjust their messaging to get those who aren't politically engaged but vote. That means speaking on the material reality for the average person and discussing how to solve those issues. That means EMBRACING MORE PROGRESSIVE POLICIES.
Yeah, if you know a leftist who stayed home because Harris wasn't left enough, shame the fuck out of them. But that isn't the same as saying Harris lost because she didn't embrace the left. Most Americans don't know they're left-leaning because anything "socialist" must be evil.
If that's their takeaway, then we're doomed. They did nothing but court Republicans with their "We can be tough on migrants too" shit. It always blows up in their faces. Biden ran a moderately progressive campaign and blew Trump out of the water. Maybe... just maybe the supposed left party should stop courting the right. Most Americans agree with progressive policies (once you couch them to not sound too "socialist")
The most terrifying part? Mabel is missing
Explain, I'm not following
Just like a Sagittarius to say. Or was it... Leo? It was definitely one of those, though.
This is all, of course, very very real. /s
Propaganda. Lots and lots of it
Many major gov'ts currently have major parties courting fascists or are just outright Fascist. Like, have you not been paying attention?
I have no problem if games reached this via a similar model that Larian used here (lots of experienced staff, pre-built systems, 6 years of development, 3 years of expertly done early-access with a highly engaged player base) but they're not going to. They're going to implement more crunch, more abuse, more destruction of the few people who want to work in games in order to get there. And that's where I have the issue.
I want shorter games, with worse graphics, made by people who get paid more to do less. Because that's what's needed to make truly great games. People who are passionate, not burning themselves out just to barely make deadlines, make great games.
Simple, you fixed the issues and were too expensive to keep on. They didn't tell you, but they hired you for this and that was it. It's super shitty of them and that fucking sucks.
Don't let perfect be the enemy of good enough