jeff_rose

joined 2 years ago
[โ€“] jeff_rose@lemmy.world 2 points 1 week ago

๐Ÿ˜‚ Just keep in mind that if other players encounter things you've named, they can report the name so don't get "too creative."

[โ€“] jeff_rose@lemmy.world 1 points 2 weeks ago

Yeah, that's annoying.

Honestly, I've taken a break from ship building at the moment because I've run into a handful of bugs with the parts in my inventory, e.g. the same parts no longer stacking, parts not showing up in the builder, etc. Hopefully these will get resolved soon.

[โ€“] jeff_rose@lemmy.world 1 points 2 weeks ago (2 children)

Honestly, I think the mechanisms in NMS and Starfield are both serviceable but not perfect.

What's funny is I was literally about to reinstall Starfield because I haven't played the latest update and was in the mood to play around with the ship building again. Then this NMS update came out...

[โ€“] jeff_rose@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago)

Now it sounds like the expedition may not start until Wednesday so they can tackle some bugs first. I'd say just keep an eye out for it.

[โ€“] jeff_rose@lemmy.world 2 points 2 weeks ago

The Corvette Expedition doesn't start until Friday but you can build and hunt for Corvette parts now. The expedition just gets you some exclusive rewards and is going to center around the new building mechanic.

[โ€“] jeff_rose@lemmy.world 11 points 2 weeks ago (1 children)

I think that's a fair assessment. NMS's gameplay is broad, not deep whereas something like Starfield is deep, not broad. If you don't like the sandbox parts of the game, like base building, I can understand why it's not your favorite. That being said, I think it's worth revisiting from time to time to check out the new features and expeditions.

I've played every expedition and will usually play that save for a little bit after the expedition is over, building bases, maxing out my freighter, etc. Then I move on to another game until the next major update or expedition. Overall it's a fairly chill game and the community is nice.

[โ€“] jeff_rose@lemmy.world 11 points 2 weeks ago

Only the new class of ships, Corvettes. There are some YouTubers streaming it. Corvette building looks like ship building in Starfield.

[โ€“] jeff_rose@lemmy.world 15 points 2 weeks ago

Yeah, I know people have asked for something like this for a while now. I never expected it to happen.

 

Voyagers is here!

[โ€“] jeff_rose@lemmy.world 1 points 3 months ago

I wish this patch had done more. I still have a lot of issues with the new base parts and textures. Maybe in 5.73. ๐Ÿคž

[โ€“] jeff_rose@lemmy.world 1 points 3 months ago

Yeah. I wonder if that's in preparation for requiring you to eat.

[โ€“] jeff_rose@lemmy.world 6 points 3 months ago (3 children)

It won't be long before we get a bacon cowboy.

Most of the features we've been getting, like fishing, are ported from Light No Fire. So it would make sense for this to be some sort of cooking update, like cooking meat from fish and fauna. I don't know how I would feel if they introduced a requirement to eat in NMS, but if they don't add some sort of requirement, it feels very unnecessary.

 

Portal Coordinates

Planetary Coordinates

I dropped a Communications Station and Save Beacon near the Harmonic Camp.

 

I assume it's Worlds Part 2 since Worlds Part 1 was released at the beginning of last year.

 

I've played every NMS expedition and while there have always been a problem Communication Stations, it wasn't until this latest expedition that I felt like trolling was getting worse.

On the first day of the expedition, I claimed a spot at the 2nd rendezvous system around some Runaway Mould, built a small base, and uploaded it. I slowly kept adding to the base over time, especially once I completed the expedition. So far I've had at least 8 different people build on top of it, which means I have to report their bases just so I can walk around my own. While I've had some people build close to my base, I have never had anyone literally build on the same spot, much less multiple people.

It stinks that Hello Games isn't doing a better job of making sure bases can't overlap, but it stinks even more that people take advantage of it.

 

I've converted a system in Euclid into a Stasis Device factory. I've built a base on every planet with a local Mineral, Gas, and Flora. Each base has Refiners and access to Storage.

Feel free to stop by if you're low on Units.

Remember to turn off Multiplayer before emptying the Supply Depots.

| Base    | Mineral     | Gas        | Flora         |
------------------------------------------------------
| Alpha   | Paraffinium | Nitrogen   | Star Bulb     |
| Beta    | Dioxite     | Radon      | Frost Crystal | 
| Gamma   | Phosphorus  | Sulphurine | Solar Vine    |
| Delta   | Cobalt      | Oxygen     | Echinocactus  |
| Epsilon | Uranium     | Oxygen     | Gamma Weed    |
| Zeta    | Copper      | Oxygen     | Gutrot Flower | 
 

I dropped a Communications Beacon at the location

Three supercharged slots

Space flea!

 

I dropped a Communications Beacon at the site

One supercharged slot

 

I dropped a Communications Beacon at the site

Only one supercharged slot

Space sled!

 

I dropped a Communications Beacon at the site

Only 1 supercharged slot

 

I dropped a Communications Beacon at the location

Two supercharged slots

Slick, aggressive design

 

Located in a system near the Liquidators Expedition path.

I dropped a Communications Beacon at the site.

Two supercharged slots

Looking not unlike the Batplane

37
New Insect Helmets (lemmy.world)
submitted 1 year ago* (last edited 1 year ago) by jeff_rose@lemmy.world to c/nomanssky@lemmy.world
 

Has anyone still in the Liquidator Expedition managed to get one of the new insect helmets by killing a Vile Queen? I've seen people on YouTube do it with Normal saves, but I am wondering the Expedition saves are bugged (pun intended). I've been farming for a while and gotten nothing. Maybe I'm just unlucky.

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