14

I would like to share a bash script I made for when you want to simply run a rust script once and delete it. Instead of having compile the script with rustc, running the binary and then deleting the binary, you can achive all of this with this bash script below.

The first argument will be the rust script file name. The .rs file extension is optional. The rest of the arguments are passed into the executed binary.

Simply name the bash script to something like rust-run.sh.

#!/bin/bash

#Get file path from first parameter
path=$(dirname "$1")

#Get file name from first parameter
fileName=$(basename "$1")
fileName="${fileName%'.rs'}"

#Compile executable and save it in the same directory as the rust script
rustc "${path}/${fileName}.rs" -o "${path}/${fileName}"

#If rustc commands retuned any errors, unable to compile the rust script
if [ $? -ne 0 ]; then
    return
fi

#Execute compilled executable and pass the rest of the parameters into the executable
"${path}/${fileName}" ${*:2}

#Delete compillled executable
rm "${path}/${fileName}"

If someone wants to rewrite this in rust or add these features into the rustc, feel free to do so.

-2
submitted 3 weeks ago* (last edited 3 weeks ago) by trymeout@lemmy.world to c/rust@lemmy.ml

I would like to share a bash script I made for when you want to simply run a rust script once and delete it. Instead of having compile the script with rustc, running the binary and then deleting the binary, you can achive all of this with this bash script below.

The first argument will be the rust script file name. The .rs file extension is optional. The rest of the arguments are passed into the executed binary.

Simply name the bash script to something like rust-run.sh.

#!/bin/bash

#Get file path from first parameter
path=$(dirname "$1")

#Get file name from first parameter
fileName=$(basename "$1")
fileName="${fileName%'.rs'}"

#Compile executable and save it in the same directory as the rust script
rustc "${path}/${fileName}.rs" -o "${path}/${fileName}"

#If rustc commands retuned any errors, unable to compile the rust script
if [ $? -ne 0 ]; then
    return
fi

#Execute compilled executable and pass the rest of the parameters into the executable
"${path}/${fileName}" ${*:2}

#Delete compillled executable
rm "${path}/${fileName}"

If someone wants to rewrite this in rust or add these features into the rustc, feel free to do so.

10

Should I create functions/methods for packages/libraries that allow optional parameters to accept null?

In this example below, I set the 3rd and 4th parameter as null which will act as the default value.

myLibrary.myFunction(1, 7, null, null, true);

Or is this not a good way to go about creating functions for a package and therefore should not accept null as a parameter value.

myLibrary.myFunction(1, 7, false, 4, true);
12
submitted 1 month ago by trymeout@lemmy.world to c/php@programming.dev

Should I create functions for packages/libraries that allow optional parameters to accept null?

In this example below, I set the 3rd and 4th parameter as null which will act as the default value.

myLibrary::myFunction(1, 7, null, null, true);

Or is this not a good way to go about creating functions for a package and therefore should not accept null as a parameter value.

myLibrary::myFunction(1, 7, false, 4, true);
12

Just started learning Rust today and got Rust installed, got the hello world example compiled and running. I installed rust-analyzer and CodeLLDB extensions in VSCode. Enable the debug.allowBreakpointsEverywhere settings to VSCode to be true. Setup a debug configuration in VSCode.

However I keep getting errors from rust-analyzer when I run the debugger...

2024-10-06T22:16:04.808655Z ERROR FetchWorkspaceError: rust-analyzer failed to load workspace: Failed to load the project at /home/john/Documents/Snippets/Rust/Cargo.toml: Failed to read Cargo metadata from Cargo.toml file /home/john/Documents/Snippets/Rust/Cargo.toml, Some(Version { major: 1, minor: 81, patch: 0 }): Failed to run `cd "/home/john/Documents/Snippets/Rust" && RUSTUP_TOOLCHAIN="/home/john/.rustup/toolchains/stable-x86_64-unknown-linux-gnu" "/home/john/.cargo/bin/cargo" "metadata" "--format-version" "1" "--manifest-path" "/home/john/Documents/Snippets/Rust/Cargo.toml" "--filter-platform" "x86_64-unknown-linux-gnu"`: `cargo metadata` exited with an error: error: failed to parse manifest at `/home/john/Documents/Snippets/Rust/Cargo.toml`

Caused by:
  no targets specified in the manifest
  either src/lib.rs, src/main.rs, a [lib] section, or [[bin]] section must be present

I not sure how to fix this.

I would like to get the VSCode debugger to work for launch debugging, attach debugging and launch and attach debugging for rust running inside a docker container. This will be a good setup for getting started I believe.

This is my VSCode debugger configuration...

{
	// Use IntelliSense to learn about possible attributes.
	// Hover to view descriptions of existing attributes.
	// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
	"version": "0.2.0",
	"configurations": [
		{
			"type": "lldb",
			"request": "launch",
			"name": "Debug",
			"program": "${workspaceFolder}/hello-world",
			"args": [],
			"cwd": "${workspaceFolder}"
		}
	]
}

Any help and advice will be most appreciated.

2
submitted 1 month ago* (last edited 1 month ago) by trymeout@lemmy.world to c/nodejs@programming.dev

When I submit the form twice, three times, etc. I get duplicated form field data. Here is the console output of the form data after every submissions.

Also all the field values are always an array, even if the input field for that value is a text input field? Not sure if this is another issue or not.

Here is my code. Only one JS file and one HTML file...

import fs from 'fs';
import http from 'http';

import { formidable as formidablePackage } from 'formidable';

const port = 8080;

//Will create horizontal line that will fit the width of the terminal window
const horizontalLine = '='.repeat(process.stdout.columns);

const formidable = formidablePackage({
	allowEmptyFiles: true,
	minFileSize: 0,
});

http
	.createServer(async (request, response) => {
		if (request.method === 'POST') {
			let [formFieldData, formFileData] = await formidable.parse(request);

			console.log(formFieldData);
		}

		response.setHeader('Content-Type', 'text/html');

		fs.createReadStream('form.html').pipe(response);
	})
	.listen(port);
<form method="post" enctype="multipart/form-data">
	<input name="myText" />
	<br />
	<input type="checkbox" name="myCheckboxGroupA" />
	<input type="checkbox" name="myCheckboxGroupA" />
	<input type="checkbox" name="myCheckboxGroupA" />
	<br />
	<input type="file" name="myFileA" />
	<br />
	<input type="file" name="myFileB" multiple />
	<br />
	<input type="file" name="myFileC" multiple directory webkitdirectory />
	<br />
	<input type="submit" />
</form>

These are the console logs

$ node form.js
{ myText: [ 'hello world' ], myCheckboxGroupA: [ 'on' ] }
{
  myText: [ 'hello world', 'hello world' ],
  myCheckboxGroupA: [ 'on', 'on' ]
}
{
  myText: [ 'hello world', 'hello world', 'hello world' ],
  myCheckboxGroupA: [ 'on', 'on', 'on' ]
}
{
  myText: [ 'hello world', 'hello world', 'hello world', 'hello world' ],
  myCheckboxGroupA: [ 'on', 'on', 'on', 'on' ]
}

These are the console logs I expected

$ node form.js
{ myText:  'hello world' , myCheckboxGroupA: [ 'on' ] }
{ myText:  'hello world' , myCheckboxGroupA: [ 'on' ] }
{ myText:  'hello world' , myCheckboxGroupA: [ 'on' ] }
{ myText:  'hello world' , myCheckboxGroupA: [ 'on' ] }
132
submitted 1 month ago by trymeout@lemmy.world to c/opensource@lemmy.ml

I hope this project gets more contributors to help make it as good or better than Newpipe. Written in Dart using Flutter can allow it to be compiled for Android, iOS and desktop

0

Upvote the issue on Github if you want to see this feature added into VSCode.

2

I am trying to create a podman compose of NGINX and PHP:FPM. I was able to get NGINX to work on its own using the docker.io./bitnami/nginx image. I gotten close I believe to getting the PHP:FPM to work also but due to an issue with NGINX not cooperating with the PHP:FPM.

In the logs of the NGINX container, I get this error every time I load localhost:8080 in the browser...

10.89.4.2 - - [24/Jul/2024:20:18:35 +0000] "GET / HTTP/1.1" 404 47 "-" "Mozilla/5.0 (X11; Linux x86_64; rv:128.0) Gecko/20100101 Firefox/128.0" "-"
2024/07/24 20:18:35 [error] 44#44: *1 FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream, client: 10.89.4.2, server: localhost, request: "GET / HTTP/1.1", upstream: "fastcgi://10.89.4.3:9000", host: "localhost:8080"

And when I load localhost:8080 in the browser, it displays a blank page which says "File not found.".

I am using podman 5.1.2 on Linux Mint 21.3. My goal is to simply NGINX and PHP to work, to be able to have a web server that can use PHP.

Any advice would be most appreciated.


Directory structure

nginx-php/
   compose.yml
   nginx.conf
   php.dockerfile
   php.ini
   www/
      public/

compose.yml

version: '3'
networks:
    app-tier:
        driver: bridge
services:
    nginx:
        image: docker.io/bitnami/nginx
        volumes:
            - ./nginx.conf:/opt/bitnami/nginx/conf/server_blocks/my_server_block.conf:ro
            - .:/app/
        networks:
            - app-tier
        ports:
            - 8080:8080
    php:
        build:
            context: .
            dockerfile: php.dockerfile
        volumes:
            - .:/app/
        networks:
            - app-tier

nginx.conf

server {
    server_name localhost;
    listen 0.0.0.0:8080;
    
    root /app/www/public;

    index index.php index.html index.htm;
    autoindex on;

    location / {
        try_files $uri $uri/index.php;
    }

    location ~ \.php$ {
        fastcgi_pass php:9000;
        fastcgi_index index.php;
        include fastcgi.conf;
    }
}

php.dockerfile (Will like to get debugging and databases to work later on...)

FROM docker.io/bitnami/php-fpm

# Install xdebug for nicer error messages and debugging
# RUN pecl install xdebug
# RUN docker-php-ext-enable xdebug

# Install mysqli
# RUN docker-php-ext-install mysqli
# RUN docker-php-ext-enable mysqli

# Install PDO
# RUN docker-php-ext-install pdo pdo_mysql

php.ini (Will like to get debugging and databases to work later on...)

[PHP]

extension=mysqli
extension=pdo_mysql


; xdebug settings for debugging
zend_extension=xdebug
xdebug.start_with_request = yes
xdebug.client_host=xdebug://gateway

10

I was able to setup a debugger using a launch mode using Visual Studio Code with the Bash Debug extension. Is it possible to setup the debugger in VSCode to be able to debug a bash script using a attach debug mode?

For debugging scripts on the host machine and scripts inside a docker container?

7
submitted 3 months ago* (last edited 3 months ago) by trymeout@lemmy.world to c/linux4noobs@programming.dev

I was able to setup a debugger using a launch mode using Visual Studio Code with the Bash Debug extension. Is it possible to setup the debugger in VSCode to be able to debug a bash script using a attach debug mode?

For debugging scripts on the host machine and scripts inside a docker container?

2
submitted 3 months ago by trymeout@lemmy.world to c/bash@programming.dev

I was able to setup a debugger using a launch mode using Visual Studio Code with the Bash Debug extension. Is it possible to setup the debugger in VSCode to be able to debug a bash script using a attach debug mode?

For debugging scripts on the host machine and scripts inside a docker container?

[-] trymeout@lemmy.world 3 points 3 months ago

VSCodium > VSCode

[-] trymeout@lemmy.world 3 points 6 months ago* (last edited 6 months ago)

I think stablecoins will always have a centralized point of failure. Weather it is an algorithm, or having the coin backed by the actual asset.

I think the best stablecoins are backed by the asset 1 to 1 or a little more then 1 to 1. Most stablecoins that do this are token on smart chain contracts which have another vulnerability which is being a smart contract. Smart contracts could contain a vulnerability and if it does have a vulnerability, a new contract will need to be made and users will have to switch their old token to the new tokens. Also censorship is an issue. https://cryptonews.com/news/tether-takes-action-blacklists-validator-address-linked-25-million-mev-bot-drain-heres-what-happened.htm

And these stablecoins are not private. The only private stablecoin platform out there is Haven but Haven assets are not backed 1 to 1.

I hope there are plently of stablecoins issued on Zano in the future. Zano allows you to create an asset without creating a smart contract. All assets on Zano are private. I would like to see Tether, USDC and other issue stablecoins on Zano. Trusting the issuers on backing the stablecoin and trusting the issuer to secure their private keys to prevent hackers from inflating the asset will be the only vulnerabilities, but you will have privacy and a censorship resistant stablecoin!

[-] trymeout@lemmy.world 6 points 6 months ago

https://github.com/AgoraDesk-LocalMonero/agoradesk-app-foss/issues/296

Please upvote this issue if you want to see all the source code for AgoraDesk/LocalMonero be released!

[-] trymeout@lemmy.world 19 points 8 months ago* (last edited 8 months ago)

Please add the crypto addresses to the site sidebar under donations. You also may want to consider accepting BTC, BCH and LTC. Glad your accepting XMR though for private donations.

[-] trymeout@lemmy.world 58 points 9 months ago* (last edited 9 months ago)

Discord is the worst. Requires a phone number, does not allow email aliases and logs your chats.

Matrix and SimpleX is way better

[-] trymeout@lemmy.world 3 points 1 year ago

I am considering just renting a server. The benefit of self hosting over a VPN is that I control my server completely, and I am not renting a server that I cannot physically reach.

[-] trymeout@lemmy.world 4 points 1 year ago

I was thinking it would look like the steam deck but have a hdmi port (or usb-c port) for video and audio (or at least video) and a regular usb port for the controller. I am fine with being tethered to my pc since I can get long cords and I would prefer do use this monitor and controller without batteries if possible.

I will check out the portable monitors and see if I can make it work. My goal is to game in my bed before bedtime and I do not want to buy a big TV in my room just to have a clear picture.

[-] trymeout@lemmy.world 4 points 1 year ago

I wish session remade their client with flutter and made it feature rich like Element/Jami/SimpleX.

I like how sessions handles users IDs as seed phrases and also wishes sessions will allow you to manage multiple user IDs from a single seed phrase.

Nostr FTW!

[-] trymeout@lemmy.world 24 points 1 year ago

Karma system was a horrible feature on reddit.

[-] trymeout@lemmy.world 4 points 1 year ago

To my understanding vertical scaling has limits which is the servers limitations as horizontal scaling if infinite since unlimited servers can be added

[-] trymeout@lemmy.world 9 points 1 year ago

What country is lemmy.world hosted in?

[-] trymeout@lemmy.world 7 points 1 year ago

Could Threads essentially cause a kinda DDOS attack onto other instances or bloating other instances with data?

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trymeout

joined 1 year ago