vrighter

joined 2 years ago
[–] vrighter@discuss.tchncs.de 3 points 8 hours ago

because it's supposed to be usb. Which it's not, intentionally

[–] vrighter@discuss.tchncs.de 3 points 8 hours ago

that's why you get a little robot friend to clean it for you

[–] vrighter@discuss.tchncs.de 1 points 17 hours ago

theoretically, they wouldn't, and yes, that is how it works. The math says so.

[–] vrighter@discuss.tchncs.de 1 points 1 day ago (2 children)

opposite or not, they are both tasks that the fixed-matrix-multiplications can utterly fail at. It's not a regulation thing. It's a math thing: this cannot possibly work.

If you could get the checker to be correct all of the time, then you could just do that on the model it's "checking" because it is literally the same thing, with the same failure modes, and the same lack of any real authority in anything it spits

[–] vrighter@discuss.tchncs.de 7 points 1 day ago (2 children)

so? It was never advertised as intelligent and capable of solving any task other than that one.

Meanwhile slop generators are capable of doing a lot of things and reasoning.

One claims to be good at chess. The other claims to be good at everything.

the driver itself is kilobytes in size. Megabytes is huge for such a simple thing

[–] vrighter@discuss.tchncs.de 2 points 2 days ago

how does that stop the checker model from "hallucinating" a "yep, this is fine" when it should have said "nah, this is wrong"

[–] vrighter@discuss.tchncs.de 1 points 2 days ago (4 children)

the first one was confident. But wrong. The second one could be just as confident and just as wrong.

[–] vrighter@discuss.tchncs.de 4 points 2 days ago (8 children)

what makes the checker models any more accurate?

[–] vrighter@discuss.tchncs.de 13 points 6 days ago (5 children)

i know you meant live metal. But I love the concept of love metal. There's a spark between us

[–] vrighter@discuss.tchncs.de 12 points 1 week ago

raytracing still needs to do subsurface scattering. It can actually do it for real though. It also "wastes" a lot of bounces, so is usually approximated anyway

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