1
1
WTF Leia?! (lemmy.ml)
submitted 7 months ago* (last edited 7 months ago) by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

This card is salt on the wound.

2
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
3
1
[Deck Tech] Iden Pure Control (sw-unlimited-db.com)
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

This is the deck I am currently most excited about. I jumped on Thrawn Vigilance and am waiting for the last of those cards to arrive but this Iden creature light list plays to my favorite aspect of control, blanking opponents interaction.

The main wincon is Vigilance and milling them out. All the removal in the deck means you'll be gaining lots of life off Iden each game, and flipping her is less of a priority than something you can plan for the right time.

It does play some weaker cards like Repair & Restock but they are easy targets for resourcing early and basically free value later in the game.

This is a great competitive control list that hits aggro and midrange currently dominant in the meta. Don't bring this to a kitchen table, cherish a friend that plays SWU with you.

4
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

cross-posted from: https://lemmy.ml/post/14328939

Actual review starts at 18:38.

For all the great things they have to say about the game their scoring is heavily impacted by being a channel for board games. I agree with pretty much everything they have to say, except the art has really grown on me and I am glad they went in a different direction from previous SW card games. The art feels as fresh as the gameplay.

And the gameplay is extremely good. FFG has announced that they have 3 additional sets already printed and an additional 6 ready to go. On top of that the tournament support makes organized play a priority for the game which I love as from what I can see WotC has been dropping that ball more and more as Arena has become more of their focus.

Have you played the game? Are you interested?

5
1
submitted 7 months ago* (last edited 7 months ago) by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
6
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
7
1
[Deck Tech] Leia's Rebel Cause (sw-unlimited-db.com)
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

This deck is a great entry point into the game. It's incredibly aggressive, highly synergistic, and relatively cheap to build with the only 4 cards (12 for playsets) that will hurt your wallet. Currently Sabin Command is the aggro deck of choice in the meta, but Leia has a huge leg up over that build in the form of action economy.

If you are coming from Magic this concept of action economy is something unique to SWU as there isn't instant speed interaction. Each player takes an action, goes back and forth throughout the turn and the first player to finish their plans for that turn then takes initiative in order to be first on the following turn. Leia's ability to attack with two rebels in one action not only prevents your opponent from interacting with a unit before damage is dealt in a turn, but also helps ensure you get initiative almost every time. All units in this deck have the rebel type. The big swing in the deck is playing Rebel Assault on Leia allowing you to attack with three units in one action!

So their is the rebel synergy but there is a secondary synergy that limited deck building choices, which was For A Cause I Believe In and running 100% heroic aspect cards. This card will hit for 4 damage every time, while setting up your next draw. Incredible value and reach to finish out games.

U-Wing Reinforcement is your late game refill, and can even hit Fleet Lieutenant allowing you to attack in the same action.

Playing against this deck was incredibly frustrating as even when I had interaction I barely ever had initiative to prevent the unit from doing damage in the turn, and if I used my interaction on a unit that hadn't attacked yet to try and stop the bleeding I wasn't going to target the biggest threat on the board. There was even a turn when I was forced to take initiative way before I had used all my resources and units just to try and get on top of the next turn.

I haven't dealt with sideboarding yet, but I would probably look to having some space units to shift into, Karabast for interaction, as well as Guerilla Attack Pod for late game reach.

8
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
9
1
SW:Unlimited Draft Rules (starwarsunlimited.com)
submitted 7 months ago* (last edited 7 months ago) by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
10
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
11
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml
12
1
SWU Database (sw-unlimited-db.com)
submitted 7 months ago* (last edited 7 months ago) by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

Great site to look up cards with specific parameters, build a deck and track your collection. The deck builder has the option to print up proxies or export to play on Table Top Simulator!

13
1
submitted 7 months ago by Sunforged@lemmy.ml to c/sw_unlimited@lemmy.ml

Star Wars: Unlimited

4 readers
1 users here now

Star Wars: Unlimited is TCG by Fantasy Flight Games. It is easy to pick up but still offers complex gameplay for card game veterans.

This is a place to discuss all things related to the card game.

Resources

founded 7 months ago
MODERATORS