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submitted 2 months ago by ApollosArrow@lemmy.world to c/games@lemmy.world

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[-] H1jAcK@lemm.ee 1 points 2 months ago

That may be what I was thinking of. I actually never played Quake, I just knew it was groundbreaking

this post was submitted on 19 Aug 2024
215 points (97.4% liked)

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