10
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 28 Aug 2024
10 points (91.7% liked)
Cars - For Car Enthusiasts
3954 readers
39 users here now
About Community
c/Cars is the largest automotive enthusiast community on Lemmy and the fediverse. We're your central hub for vehicle-related discussion, industry news, reviews, projects, DIY guides, advice, stories, and more.
Rules
- Stay respectful to the community, hold civil discussions, even when others hold opinions that may differ from yours.
- This is not an NSFW community, and any such content will not be tolerated.
- Policy, not politics! Policy discussions revolve around the concept; political discussions revolve around the individual, party, association, etc. We only allow POLICY discussions and political discussions should go to c/politics.
- Must be related to cars, anything that does not have connection to cars will be considered spam/irrelevant and is subject to removal.
founded 1 year ago
MODERATORS
I tend to disagree.
Even with same weight/same tires/same everything, different teams will use different algorithms to control the car and to take decisions. There are a thousand ways to make a car follow an "optimal" path and I doubt everyone will use the same, and even if they do every team will have their own implementation which will lead to small differences.
Adding to that all the uncertainties brought by measurements of the outside world (correctly estimating where are the car and the other cars) and the possible interference between the different car's sensors (if they run all at once like in real F1), we would certainly have surprises. Controlling a real car is not the same as controlling an AI in a video game, a lot of mistakes can be done.
Source: I work as an R&D engineer in an autonomous vehicles company