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submitted 2 months ago by anzo@programming.dev to c/linux@programming.dev
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[-] Toes@ani.social 2 points 2 months ago

But I do have the option to create a separate non-mesh network from the AP

Channel 165 tends to be empty if you do try that.

If your core problem is bg3 itself crashing then I've gone on a silly tangent here.

You might find act 3 is more stable in dx11 mode assuming proton is up for the challenge.

[-] Dave@lemmy.nz 2 points 2 months ago

Two issues here: Issue one, BG3 itself crashes all the time. This most likely isn't linux related, because it's been rock solid up to Act 3 and everyone across all platforms complains about all the crashing in Act 3. Solution - quick save all the time.

Issue two, sometimes Steam Remote Play will disconnect from the game. The game continues to play on the remote PC but the connection is lost, and it won't let me reconnect (which is something Steam normally lets you do, but this might be because it's a non-steam game).

Your info on wifi networks to prevent the connection dropping has definitely been relevant and helpful!

[-] Toes@ani.social 2 points 2 months ago

Now that patch 7 has landed has your experience improved?

[-] Dave@lemmy.nz 2 points 2 months ago* (last edited 2 months ago)

Oh I hadn't realised it had! I'll have to make sure I update before I play again.

The release notes seem to cover lots of specific crashes, but I'd guess my issue is more generally that if it's trying to shoe too much stuff on the screen (like a crowded city) then it crashes. I have turned the graphics settings right down and it happens less, but still happens at least once each time I play. I'm keen to check out that patch and see if it helps. Thanks for letting me know about it!

this post was submitted on 01 Sep 2024
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