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this post was submitted on 07 Sep 2024
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Interesting. Mine is 3840x1600 which should be ever so slightly less pixels.
I have noticed the content does matter, is your background native resolution or mostly one color?
3840 * 1600 * 4B / 1024 / 1024 = 23.4375MiB for uncompressed RGBA (four bytes per pixel).
That is, even if that thing was pure random pixels and would have to be stored uncompressed and you'd use a completely useless alpha channel you still don't hit 25M.
Guys out here sending BMPs…
I did some test, i was speaking from memory.
it depends on whats on screen.
Just desktop is 128kb but irl that rarely what i send to people.
Just my game launcher will bump that up to 5MB
But the 100% real experience i have is that is try to show someone a screenshot and i get a message that files are “too powerful” so i have conditioned myself to only show the relevant half of my screen.
So either that 25MB was a lie or i do frequently exceed it?
I specifically opened a few apps to break up any large blocks of one color.