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submitted 2 months ago by simple@lemm.ee to c/games@lemmy.world

Demystifying the rumors that most console players only care about graphics.

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[-] Katana314@lemmy.world 30 points 2 months ago

It’s hard to tell if this would have been the case in past generations. I think this only became true once we crested the graphical plateau where all games look “good enough” in HD.

[-] stardust@lemmy.ca 27 points 2 months ago* (last edited 2 months ago)

Not like console gamers were ever given a choice, but PC gamers kept wanting PC ports for more frames over the 30 fps standard. Graphics were already good during the PS4 era and PS5 is still crutching so hard on PS4 games during their PS5 pro showcasing. Now console users wanting the same after finally getting the option over a decade later I think shows they aren't too different from PC gamers in loving frames.

[-] caut_R@lemmy.world 14 points 2 months ago* (last edited 2 months ago)

That sends me back to when people in online discussions regularly claimed anything above 60 fps is pointless because the human eye can‘t see more than that anyway

[-] TotesIllegit@lemmy.world 13 points 2 months ago* (last edited 2 months ago)

That claim is such a pet peeve of mine. That's not even how our eyes work, and it's demonstrably untrue.

It can even be proven false by rapidly moving the mouse cursor across the screen very quickly and the lack of motion blur.

[-] fushuan@lemm.ee -1 points 2 months ago

Even of the eye notices it, it's not really a big deal most of the time unless you play some real time multiplayer game, and going from 60 to 120 literally doubles the amount of frames that the GPU needs to process, thus raising the GPU requirement for no fucking reason 99% of the time.

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this post was submitted on 11 Sep 2024
124 points (96.3% liked)

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