[-] simple@lemm.ee 2 points 1 hour ago

I thought season 1 was a big disappointment. The story was really basic and they turned richter into an edgy twat.

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submitted 4 hours ago by simple@lemm.ee to c/games@lemmy.world
1
submitted 6 hours ago by simple@lemm.ee to c/games@lemmy.world

After 2 INK-credible years of Splatoon 3, regular updates will come to a close. Don't worry! Splatoween, Frosty Fest, Spring Fest, and Summer Nights will continue with some returning themes!

Updates for weapon adjustments will be released as needed.

Big Run, Eggstra Work, and Monthly Challenges will continue for the time being.

Also they just released a video celebrating each splat-fest: https://www.youtube.com/watch?v=cd3qYJRnI7E

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submitted 7 hours ago by simple@lemm.ee to c/games@lemmy.world
[-] simple@lemm.ee 2 points 22 hours ago

he problem is if Lash ults and nobody in your team has a stun, he can grab everyone and shove them into the top floor. There'll be no time to get the crystal before him.

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Dota 2 - Introducing Kez (www.youtube.com)
submitted 1 day ago by simple@lemm.ee to c/games@lemmy.world
[-] simple@lemm.ee 5 points 1 day ago

For a second I thought palworld was getting cancelled. They really need to make less suspicious titles for these posts.

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submitted 1 day ago by simple@lemm.ee to c/games@lemmy.world

TL;DR: Happy 9th anniversary to Undertale, Deltarune chapters 3 & 4 are now feature complete. They're now working on chapter 5.

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mid boss time (lemm.ee)
submitted 1 day ago by simple@lemm.ee to c/deadlock@sopuli.xyz
[-] simple@lemm.ee 5 points 1 day ago

If anything I expected a bigger nerf, I don't know why they gave it splash damage last update considering it was already good...

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Deadlock 09-14-2024 Update (forums.playdeadlock.com)
submitted 1 day ago by simple@lemm.ee to c/deadlock@sopuli.xyz
  • Bebop: Hyper Beam cooldown increased from 117 to 130
  • Bebop: Hyper Beam T1 reduced from -38s to -30s
  • Bebop: Hyper Beam end radius reduced from 5m to 4m
  • Bebop: Hyper Beam slow reduced from 40% to 30%
  • Bebop: Hyper Beam DPS reduced from 220 to 205
  • Bebop: Hyper Beam DPS spirit scaling reduced from 3 to 2.7
  • McGinnis: Medicinal Specter radius spirit power reduced from 0.07 to 0.05
  • Ammo Scavenger: Buff duration reduced from 40s to 35s
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submitted 2 days ago by simple@lemm.ee to c/animation@lemm.ee
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submitted 2 days ago by simple@lemm.ee to c/games@lemmy.world
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submitted 2 days ago by simple@lemm.ee to c/games@lemmy.world
[-] simple@lemm.ee 16 points 2 days ago* (last edited 2 days ago)

Outside of benchmarks it's really not as big of a deal as openAI wants you to think it is. In most cases it's slightly better than Claude, except it uses 50x the tokens repeating info to itself and is way slower. There are a lot of people that tried o1 online and are posting screenshots of it making basic mistakes or gaslighting itself in its chain of thought. Not to mention you only get 30 messages PER WEEK since it's such a waste of energy.

It's a desperate attempt by openAI to stay relevant now that competitors and even free models are catching up.

[-] simple@lemm.ee 2 points 2 days ago

I'm also not a fan of the icons but the minimap itself is an improvement IMO. Much better contrast and it's easier to see what's happening.

[-] simple@lemm.ee 7 points 2 days ago

I guess this means it won't work on older cards. I wonder if this will work on Nvidia cards too or if it'll be AMD-only tech.

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submitted 3 days ago* (last edited 3 days ago) by simple@lemm.ee to c/games@lemmy.world

I honestly kind of agree with this. A lot of people see metacritic/opencritic scores and take it at face value. I a lot of people that would just instantly write off a game if it isn't higher than 80/100.

[-] simple@lemm.ee 4 points 3 days ago

This is throwing me off so much because I used to press TAB+number to upgrade abilities. Splitting it into two different buttons makes things more difficult imo.

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submitted 3 days ago by simple@lemm.ee to c/games@lemmy.world
[-] simple@lemm.ee 4 points 4 days ago

Well yeah, the line has to be drawn somewhere, but it's still super high budget compared to any animated series out there. They spent roughly 10 million dollars per episode! High budget anime would usually spend something like 1 million dollars per season. One punch man season 1 reportedly spent $80k per episode. The difference is massive.

[-] simple@lemm.ee 23 points 5 days ago

Arcane by far. Gorgeous art style, great colors and composition, great fights. It's going to be hard to beat it considering how huge the budget was.

[-] simple@lemm.ee 55 points 5 days ago

AFAIK web scraping (the act of grabbing and downloading any data you see available on the internet) isn't illegal, and I would assume downloading PDFs provided to you online would fall under that. Since it is copyrighted it would probably be illegal to share it, though.

[-] simple@lemm.ee 24 points 6 days ago

as well as adding a lot of extra work for modders to keep things up to date.

This is my big takeaway too... More frequent updates means more version mismatches and more trouble to modders and server hosters to have to constantly update. Not sure what's the goal here because I don't think people are clamoring for tiny updates.

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simple

joined 1 year ago