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submitted 1 month ago by ryujin470@fedia.io to c/gaming@lemmy.ml
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[-] EnderMB@lemmy.world 45 points 1 month ago

Aside from all of the praise that BG3 gets, I haven't played a linear story-bssed game with such length and depth for YEARS! I got to around 70 hours of game time in my first play through, and I wasn't remotely bored, ever. For any major game to achieve this almost seemed impossible in this generation.

[-] teawrecks@sopuli.xyz 13 points 1 month ago

"Linear" is not a word I would use to describe it, hah. I'm pretty sure you can go back to the start, make different choices, and play another 70+ hours of content you've never seen. Which is even more insane.

[-] pyre@lemmy.world 3 points 1 month ago

that's the thing that set it apart. AAA games don't do this because it's a ton of extra work and most players won't even see it. this is only achievable by a creatively independent studio that respects the medium as an art form. if you think in pure bang-for-buck value, it's literally insane to even attempt to do what they did.

this post was submitted on 15 Sep 2024
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