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submitted 2 months ago* (last edited 2 months ago) by knokelmaat@beehaw.org to c/gaming@beehaw.org

As I have recently bought a secondhand 2DS, I thought I would change things up a bit!

Let's discuss the Nintendo DS series of portable consoles. What is your favorite version? What games are most memorable to you? What aspects do you like about it? What doesn't work for you? Feel free to share any thoughts that come up, or react to other peoples comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Monster Hunter, Persona, Monkey Island, 8 Bit Era, Animal Crossing, Age of Empires, Super Mario, Deus Ex, Stardew Valley, The Sims, Half-Life, Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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[-] homicidalrobot@lemm.ee 13 points 2 months ago* (last edited 2 months ago)

Early in the lifetime of the DS, before the 3ds had even been mentioned, a ton of JRPGs released for the platform seemingly in a bid to become the next earthbound or chrono trigger. Most of them were very mediocre, but to this day Contact (published by atlus) and The World Ends With You (square enix) stand out as stellar titles to me. They represent opposite ends of the jrpg spectrum; contact is a grinding game with a very floaty story, whereas TWEWY has an intricate story and a penalty-free swappable easy difficulty setting to help new players cope with the (initially) awkward combat system. Both of them are stand-out in their own ways, with memorable settings and characters supporting the mechanical depth they offer.

Both of them are games that take advantage of the DS's unique features, not the microphone but the touchscreen. While Contact is pretty easy on the gimmicks, only requiring you to occasionally peel a sticker or something simple like that, TWEWY's combat flow has you use buttons to control the top screen while simultaneously doing multiple touch screen gestures, making the game difficult to master on the actual DS and unbelievably hard on an emulator.

TWEWY has since had a remaster and a sequel, but contact is seldom mentioned anywhere when I see the DS talked about. Worth a look!

[-] jodanlime@midwest.social 5 points 2 months ago

I was going to mention Contact being a unique game, glad I'm not the only one who remembers it fondly. The reviews upon release where not great but I thought it was a pretty good game.

[-] homicidalrobot@lemm.ee 4 points 2 months ago

It's so hard to describe contact. It's like a more exploratory Rune Factory with no farming sim element and swappable jobs like the final fantasy MMOs. I feel like the audience for the game wasn't targeted well, as it fell in that era where "core gamers" stopped being a popular target audience (we hardly use the term at all these days).

[-] jodanlime@midwest.social 1 points 2 months ago

I also think that the marketing failed hard. I don't remember seeing any ads for the game, and the marketing in Japan made it seem like a bait and switch for Mother 3. It also released pretty close to the Japanese mother 3 release as well.

[-] Berin@discuss.tchncs.de 3 points 2 months ago

Yes, More TWEWY love!! I'm kind of sad that's the franchise seems to get overlooked a lot

[-] Midnitte@beehaw.org 2 points 2 months ago

They did end up re-releasing it on Switch and mobile - but the removal of the dual screen combat mechanic seems like a dulling of the game (imo)

this post was submitted on 18 Sep 2024
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