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how is final fantasy XVI
(programming.dev)
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Really enjoying it so far.
I was initially saddened to hear it was going to follow in the steps of 15 and be an action based rpg, and I thought 15 was brain dead "warp strike simulator" with horrible story pacing and poor characters (until last 5% of the game).
This game though has simple but effective action combat with enough variety to be fun and the characters and pacing are a joy.
I still wish we could get some FF games like 7 or 9 where there is depth to equipment, magic and turn based combat, but jrpgs have been iterating away from complex battle systems and sell well so can't see them going back.
I still think FF7 was the pinnacle as material mixing and matching with equipment was really simple and super fun.
Anyway rnat over, FF16 is good, recommend it.