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this post was submitted on 20 Sep 2024
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That's not really odd. It likely caches decompressed assets and such.
They've also talked about massively leveraging cloud computing and streaming, it's likely a lot of actual scenery isn't part of the offline file size unless you cache the areas for offline play (if that's even an option)
Yeah. That was admittedly the big issue with Australia. With VFR it was useless unless we used Orbx in the days