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don’t starve adventure mode
this cute little game took me years to beat. souls games don’t even come close to it (and I love them very much)
it will throw a wrench into your plans at every step. the designers seem to have worked closely with psychiatrists to make you think you have figured it out only to destroy again and again and again
What makes it so hard is, that most of the problems you're gonna face (starvation, sanaty, freezing, missing wappons/armor for battles) can be avoided/overcome easily only if you are prepared. Once the problems are here you often have no chance to deal with them when unprepared.
So after a while it becomes a constant danger evaluation in your head: There is an enemy... Fight or avoid? If i fight i might get hurt. Do i have time do find stuff to heal after the fight? And so on...
And adventure mode adds even more problems to the mix.
After writing this i realised that this sounds really stressful. But at the same time this is why i like this game so much :]