56
Friday Facts #431 - Gleba & Captivity | Factorio
(www.factorio.com)
A Lemmy community for the game Factorio made by Wube Software.
Nice use of the biter nests.
But one thing they failed to mention, is how it affects people who turn biters off
It's a productivity boost, not a critical product, so turning biters off doesn't lock you out of anything critical. And now you have more reason to leave them on.
I always play with biters, so it doesn't affect me.
But I still think people not playing with biters should get to experience the full game.
I guess a mod will fix it, if the devs dont
https://www.reddit.com/r/factorio/comments/1fvwegy/friday_facts_431_gleba_captivity/lqa84rp/
Ah nice, wish they would have included that in the FFF
They won't anymore!
I think it will be interesting to "grow" more nests using pollution and then try to tame large clusters, trying to install the milking drones, killing biters but sparing the nests. Sounds nervous, just as it has to be!