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submitted 1 week ago by Katana314@lemmy.world to c/games@lemmy.world
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[-] Katana314@lemmy.world 5 points 1 week ago

Reminds me of many “The reason why Call of Duty sucks” arguments I heard as a kid.

Like, my own tastes agree with you. But you don’t bring that argument into game industry discussion because fact is, the game is doing very well financially and obviously many players disagree with you. So you have to take that data, and work back to decide what the logical conclusion is.

[-] hypna@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

If the argument is that SM2 is successful because it limited it's scope to execute a smaller number of features well, I don't think that holds up. It took on three different types of games and (imho) executed merely okay. What more could they have added? Open world? MMO?

I think the more plausible explanation for the sales is that it's Warhammer, it's pretty, and SM1 was good.

this post was submitted on 04 Oct 2024
223 points (98.7% liked)

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