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submitted 4 weeks ago by Xatolos@reddthat.com to c/games@lemmy.world
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[-] brygphilomena@lemmy.world 1 points 4 weeks ago

Data vs compute

It's easy to send all the data in an x mile radius of the players position. Or to identify the players position, speed, camera angle, etc. render it all, compress it, and then send the computer, rendered, video fees.

[-] Donjuanme@lemmy.world 1 points 4 weeks ago

But obviously they're taking the more bandwidth intense route, that must cost them more money...

this post was submitted on 15 Oct 2024
410 points (91.3% liked)

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