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Basically wondering if someone else has already done the calculations to work out when a lower damage attack with the Agile trait is better than a higher damage attack without it. Is there a good rule of thumb here?

The specific scenario I'm looking at is one of my players' Badger animal companions, which can take 2 actions. If it's in a situation where both those actions are going to be attacks, is it better to bite twice (1d8 without Agile) or bite and then claw* (1d6 with Agile). I am mainly wondering about the general rule of thumb though, if there is one.

* I'm assuming my reading on the rules here is right. If the first attack is not Agile, but the second one is, that's still only the -4 penalty, right?

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[-] Abel@lemmy.nerdcore.social 2 points 1 year ago* (last edited 1 year ago)

You will need to:

  1. average the damage of the agile attack

  2. average the damage of the non-agile attack

  3. multiply both by their chance to hit (taking crits in consideration). You can find an average AC per level here.

On your reading of the rules: The agile weapon list has a lot of weapons that were used alongside bigger weapons irl (dagger, wakizashi, main-gauche). I assume your reading is correct.

this post was submitted on 06 Aug 2023
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