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[-] yamanii@lemmy.world 7 points 3 weeks ago* (last edited 3 weeks ago)

As Tim Willis from Space Marine 2 said:

“We don't need to sell four million units to make it [Space Marine 2] a success,” Willits said. “There are many games, sadly, especially out of North American developers, where if you do not sell five million copies you are a failure. I mean, what business are we in where you fail if you sell less than five million?”

this post was submitted on 20 Oct 2024
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