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Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld
(www.gamedeveloper.com)
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You absolutely can patent "math" (well, more like physics) IRL. What matters though is that the invention actually has to be novel and non-obvious, and IMO it should also be harder to patent if it's in a segment like software where costs of development, iteration and "research" are generally extremely cheap. Like, it should have a way higher bar for the "novelness".
And I would not allow any kind of software design patent (use copyright or trademark to protect that).