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submitted 1 month ago by ad_on_is@lemm.ee to c/opensource@lemmy.ml
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[-] Sir_Kevin@lemmy.dbzer0.com 4 points 1 month ago

I don't have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it's a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don't want to move/rotate the object, I want to move/rotate the camera..

[-] oyo@lemm.ee 1 points 1 month ago

I also prefer to move the camera, which a mouse is more intuitive for. A 3d mouse is like holding/rotating the object. A middle mouse button is so freaking simple and fast I just don't understand the problem. Moving the view around is like 2% of my workflow.

And scroll up has to be zoom in. The fact that many defaults are the opposite is literally insane.

[-] Sir_Kevin@lemmy.dbzer0.com 1 points 1 month ago

You do you homie. Nobody's forcing anyone to switch.

this post was submitted on 19 Nov 2024
601 points (99.3% liked)

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