this post was submitted on 13 Mar 2025
55 points (93.7% liked)
Games
36919 readers
2255 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here and here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I know multiple people who complain about every release and then buy it, preferably both versions. A few even complaint there's no third edition to buy anymore.
If anything, GF could reduce their quality even more.
Then there's me: not buying the console or the game, playing it emulated at better fps and higher resolution for like 20 minutes just to say "I knew it" and never touching the game again.
Been clean since Sun/Moon.
I was disappointed with X/Y and gave them one last chance to change course.
The disappointing dungeons of X/Y had been replaced by nothing by straight lines with occasional fancy camera angles. The utter disgrace that was Z Cave as a super (only) dungeon was more than anything Sun/Moon offered.
For a game series meant to be about exploring and discovering monsters to collect, they've really let the exploration/discovery side down. Holding my console upside down is cool and all that, but gimmicks to sell strategy guides are no subsidy for actual explorable environments to lead to dynamic, emergent gameplay experiences.
Really want to make my take on a monster capture world explorer. I think there's a lot of space for a spiritual successor to Pokémon.