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FromSoftware fanatics are making brand new RPGs with the Dark Souls dev's 25-year-old game-making tools
(www.rockpapershotgun.com)
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Lunacid is awesome - old-school dungeon crawling with slick controls. The speed and smoothness makes fighting all the old enemies new again.
The Kings Field games are... very hard to love. They're old-school dungeon crawlers with the most awful, clunky controls that you can imagine. They're all "pre-Miyazaki" FromSoftware games; don't expect many Souls-like touches. Getting killed by a skeleton because you can't turn round to face it in time, or falling down a hole because judging how far you've walked forward is difficult? Far more likely.
A Lunacid follow-up with a little more Ultima / Wizardry about it would be amazing. Bit more environmental variety, a few more RPG trappings, and for the love of all that is holy, a minimap. But I can't see how that would be better done in Sword Of Moonlight rather than just adding them to their existing engine.
Hehe yeah I made sure to not play Kingsfield myself but instead I watched Josh Hayes play it on youtube, quite enjoyable!