this post was submitted on 21 Mar 2025
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So, I've already finished the main story for Monkey Ball Banana Mania. I'm still messing with the challanges and special stages, but I'll soon start my next big RPG: Metaphor.
As for Monkey Ball, it's not what I've expected. I thought about getting some chill precision based gameplay, but it's actually quite stressful. Kinda like I'd imagine games like Getting over it, just with really short stages. I got a bit frustrated around when the difficulty spiked, but at some point the game just clicked and grinding stages almost became akin to meditation. I can see myself returning from time to time to improve my times.
Didn't know Monkey Ball has a story, but the gameplay has always looked stressful to me, so never even tried to get it. Glad it clicked for you.
It's called story mode, but you just get a small cutscene every 10 stages to introduce the next theme - like a space station or a factory.