805
Its not wrong though
(lemmy.world)
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Idk the specifics, but what you say makes it sound like it would be easier to create an AI that recreates a game based on gameplay visuals (and the relevant controls)
That game would still not work because there is a ton of hidden state in all but the simplest computer games that you cannot tell from just playing through the game normally.
An AI could probably reinvent flappy birds because there is no more depth than what is currently on screen but that's about it.