this post was submitted on 10 Jun 2025
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[–] Ziggurat@jlai.lu 7 points 3 days ago (4 children)

Do some people actually playing RPG care that much about range ? Rather than some guesstimate ?

I actually find the Ryuytama range management pretty cool, where you simply say whether your character is at contact/short-range/long-range/away and that's it.

[–] Lumun@lemmy.zip 9 points 3 days ago

Some do. I like positioning on a grid as a part of combat. It rewards tight play and understanding the mechanics. When I DM though, it depends on the playgroup. I think most people prefer guesstimating and just applying the rule of cool

[–] otter@lemmy.dbzer0.com 8 points 3 days ago

IMHO, one of the more intriguing effects of streaming live-play series thriving these days has been the rise of TotM elements, if not entire games.

Whereas my on-ramp to the hobby, et al, was finding a garage sale copy of the red box, the new crowd is cutting their teeth as spectators — and avid, creative spectators that most often are inspired to then recapture that feeling in-person or live online with others.

I love that imagination is winning out over consumerism, at least in this small corner. 🤘🏼🤓

[–] StraySojourner@lemmy.world 3 points 3 days ago

A wild Ryutama reference is crazy. What a charming system.

[–] Zoomboingding@lemmy.world 2 points 3 days ago

It always comes up at some point. Most DMs will either handwave or give a generous approximation. Inexperienced DMs (or those that just run a tight ship) will actually calculate it.