this post was submitted on 11 Jun 2025
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Privacy
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One catch is that Epic's mystery code is allowed to execute on your computer.
Note that I don't mean just their launcher. Often, if not always, the games themselves are linked with Epic code, ostensibly for license checks and/or integration with Epic services. This gives them the ability to snoop on stored data, installed/executing processes, biometrics, etc.
Running those free games with an alternative launcher does not protect against this.
It's not just a theoretical concern, either. Epic has already been caught copying Steam files, collecting friends play history, and scanning running processes.
https://www.resetera.com/threads/developing-epic-games-launcher-appears-to-collect-your-steam-friends-play-history-up2-valve-responds-see-threadmarks.105385/
https://old.reddit.com/r/fuckepic/comments/wakewr/epic_games_spyware_vs_steam_vs_as_comparision_ea/
https://www.pcgamesn.com/epic-launcher-spyware
I don't trust them, their CEO, or Tencent (which owns a significant chunk of Epic), so I don't run games that come from them.
can it be sandboxed in a sensible way? (on linux specifically)
You could download and play the games on a machine that is never used for any other purpose, but it would still be able to collect biometric data (mouse movement, keystroke patterns, voice if you have a microphone, etc.) and probe/fingerprint your network.
Short of a dedicated machine, the closest you're likely to get is a hypervisor-based virtual machine. Of course, that won't safeguard your biometrics or (in most cases) your network, either.
Such a machine would be safer if you never gave it network access, so it couldn't exfiltrate any data that it had collected, but downloading games requires network access at some point, and it would only take milliseconds for a "helper" process (perhaps quietly installed or launched with the game) to leak the data.
In general, hostile code will always be unsafe. If it concerns you, it's best to avoid it entirely.