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Daystrom Institute
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Episode Guides
The /r/DaystromInstitute wiki held a number of popular Star Trek watch guides. We have rehosted them here:
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- Darth_Rasputin32898’s guide to Star Trek: Deep Space Nine
- OpticalData’s guide to Star Trek: Voyager
- petrus4’s guide to Star Trek: Voyager
Interesting point of comparison with the longboat, although it is also worth pointing out that there would be inherent weaknesses in the design that would make it unsuitable for fitting modern equipment to, having been designed for different forces and standards.
Yes, but arguably more for the crew/Zora than anything. All but a tiny handful of the crews are from the deep, ancient past. Their ability to use modern technology of the 32 century varies. Michael might be fine, having spent a year needing to adapt, but the others could struggle.
Discovery was refitted with that in mind, its systems overhaul keeping to a more familiar 23rd century template.
Otherwise, excepting Stamet's expertise, they don't really need it, besides not wanting to waste resources overhauling and immediately retiring the ship. 32nd century computers would almost certainly be able to more easily overcome the computing limitations that prevented a fully computerised spore jump in the 23rd century.
I've always had a fan theory that navigating the mycellial network requires that the navigator be a conscious entity for one reason or another. It explains why there was so much trouble with development in the first place. If that's true, you could argue that no matter how advanced 32nd century computers are, they still won't be able to calculate a spore jump. Starfleet seems opposed to the idea of a sentient AI in any era, so that leaves Zora as the only "computer" that could operate the spore drive without a flesh-and-blood navigator. That would explain some of why the Discovery is still in service.
Also, we've seen on screen that the navigator must have some kind of connection to nature and/or the fabric of the universe itself. Stamets had the tardegrade DNA, and Booker had his species' unique abilities. I'm not sure anyone else fits this role, excepting the obvious like Q or the Travellers, who would have no use for it in the first place.
Having a conscious navigator is highly beneficial, but isn't a necessity. Discovery was able to perform spore jumps prior to that, it's just that their range was limited, as their computers were not powerful enough to make the calculations required for longer jumps.
I wonder if Zora could. They may be conscious, but they are still a computer, and might lack the intuition required for mycelial travel by virtue of not being biological.
It would. But as someone else pointed out, Discovery is currently housing several time-displaced humanoids from the 23rd century, and a sapient comouter. Evicting them might be more unethical than letting them continue piloting a comparatively ancient starship, especially if they can refit it to something close enough to modern starship performance.
It might no longer be the bleeding edge starship that the Crossfield used to be, but it also doesn't need to be.
I'd disagree there, and say that it seems it be more due to needing a way to commune with the spores to make it work.
Humans can't do that, so Stamets is only able to do that using the Tardigrade DNA, mimicking the connection that it had with the mycelial spores. By comparison, Book could tap into his empathic abilities to the same end, and wouldn't need that kind of modification.
Although it does raise the question of how much of the Mycelial network navigation is due to the navigator, how much is due to the drive itself, and how much is due to the spores/network itself doing things in response to the intent communicated by the navigator.
Logically, any other species that could communicate with the spores in one way or another would also be able to take starships on the same journey, even if their way of communicating with the spores is different to that of Book or Stamets.