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Anyone know if it's good?
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I listened to the Besties on it. Which is Justin and Griffin McElroy, Chris Plante, and Russ Frushtick talking video games.
They said it was mostly bad. The key part of Bethesda games people like are the explorable world littered with fun stuff to see. But outside a few tailored areas it's mostly procedurally generated and therefore boring.
Bethesda isn't known for engaging RP elements, deep combat, or good main stories. And Starfield doesn't seem to buck that trend. But they've also lost the thing that makes them popular.
But they said making spaceships was fun.
I'm 10 hours in and having a blast with it. The space travel aspect is way undercooked but other than that it's like a fallout game in space, and their writing got better from previous games.
Even the procedurally generated areas are pretty cool with random buildings and caves to explore, plus there are surprise semi-secret quests that are also fun to play.
I can see the argument that it's a Bethesda game with more loading screens though. They really should've put more emphasis on the in-space gameplay to help replace the on-foot exploration from previous games. The ship is more like a mobile house/storage bin than anything else.
I love the McElroy brothers, but their takes on a lot of stuff is just dog shit. There are so many times that they say shit that makes he me roll my eyes.
I've been having a blast with starfield. To me it sounds like they had preconceptions about how the game would be and are disappointed that it's not what they expected. Idk what they're talking about, it absolutely feels like a Bethesda game, barring that it wasn't a mess on launch.
And, lol, one of the biggest complaints of Bethesda games was how barren they felt. Like, the popular description of a Bethesda game is "wide as an ocean, deep as a puddle."
That's not what that means. Wide as an ocean means there's a ton and variety of content. No one calls Bethesda games barren. They are packed with content. Deep as a puddle means while there's s lot, it's all very simple. Uninteresting quest chains, simple systems, rote stories, etc.
No, it doesn't. It means that the game seems huge, because of the size of the playable map.
The lack of content is what makes it as shallow as a puddle.
Google literally ANY Bethesda game and add "barren" and you'll find tons of complaints. Hell, add critical reviews, even some of the good ones call them empty.