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submitted 1 year ago by simple@lemm.ee to c/games@lemmy.world
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[-] dlpkl@lemmy.world 12 points 1 year ago

Very unfortunate that it doesn't have seamless surface to space travel. It's 2023 Bethesda!

[-] circuitfarmer@lemmy.sdf.org 19 points 1 year ago

Bethesda's engine disallows that entirely. Everything has to be chunked into pieces with loading screens between -- every previous Bethesda game has done that, so it's not really a surprise.

Agree it would be neat, but I also already have No Man's Sky, and I'm looking forward to Bethesda competing on story.

[-] Edgelord_Of_Tomorrow@lemmy.world 10 points 1 year ago

It blows my mind that Bethesda have owned id Software for over a decade and haven't at any point got them to make a version of id Tech engine for their games.

There's literally no reason the graphics wizards at id couldn't make a Bethesda branch of the engine that uses similar or identical workflows to Creation but also employs all the best practices for a modern open world engine.

Like, modders have made their own Open Morrowind engine from scratch, in their spare fucking time. It runs all the same files and all the same mods work, without any of the drawbacks of the Gamebryo engine. It would be trivial for id's engineers, with their experience and resources, to make something better. For some reason Bethesda just... keep bolting new shit to the creaking husk of their old engine.

[-] Ubermeisters@discuss.online 4 points 1 year ago

All about that profit

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this post was submitted on 02 Sep 2023
69 points (94.8% liked)

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