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"gaming is dead" (lemmy.world)
submitted 1 year ago by jroid8@lemmy.world to c/memes@lemmy.ml
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[-] Blackmist@feddit.uk 5 points 1 year ago

I find open world games quite tiring in general, but unfortunately a lot of my favourite games are also open world.

I tend to split them up with other games. Like I finished Death Stranding, then played Death's Door before moving onto Horizon Forbidden West. Like little palate cleansers between main courses.

I think the pacing is the main issue. With open world it's easy to get stuck in a loop of clearing pointless icons or side quests off a map, figuring you'll have to do them eventually anyway, but before you get access to a better toolkit of fun, or get invested in a story. Should I do those tasks now with a handful of bland abilities, or later with better toys (but now it's too easy because it was designed for beginners)?

The agony of choice.

this post was submitted on 04 Sep 2023
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