this post was submitted on 04 Sep 2025
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Games

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[โ€“] stupidcasey@lemmy.world -1 points 1 day ago (1 children)

Technically developing a game is the process of iterating slowly over time into a cohesive product.

Making a game is the the construction of already known pieces.

Think the difference between a cookie cutter Ubisoft game where everyone knows it can be done given enough time and roughly what the final product will look like and hollow Knight a learn as we go who knows if it will be finished discover the ability to create on the fly.

Long story short:

Developing sounds more artsy.

Of course cookie cutter companies know that and use it for there own purpose so I guess there's no difference.

[โ€“] boonhet@sopuli.xyz 1 points 1 day ago* (last edited 1 day ago)

Game development as a term usually includes all the technical and creative work that goes into it, not just the actual writing code part or R&D.