this post was submitted on 08 Sep 2025
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Satisfactory

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I've found over the last few games that I find crafting more and more frustrating in games. It took me a while but I honestly think it's because Satisfactory did such an amazing job with automation that I find other systems cumbersome and clunky.

For my example today, I've always wanted to like No Man's Sky. Building bases wherever you want to, flying around the galaxy, it seems amazing! But the crafting, dear god the crafting. I have to go over here, get an ore, bring it back, put it in a machine, take the output, put it back in another machine to finally get something out. The entire time (and now I'm at 15 hours so this was not a 20 minutes and I give up scenario) I was thinking "Why can't I just connect the miner to the machine here?

I went on the forums, maybe there's something I need to unlock? Nope, in fact the forums I found literally said "This isn't Satisfactory, stop trying to change our game, the fun is in the crafting."

So, maybe my fun isn't the same anymore. Anyone else feel that way?

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[–] jaemo@sh.itjust.works 5 points 4 days ago (1 children)

I peaked with Dyson sphere program.

[–] OhVenus_Baby@lemmy.ml 2 points 4 days ago (1 children)

I been wanting to try this game. Is it worth it? What does it compare to?

[–] jaemo@sh.itjust.works 2 points 4 days ago

It's most similar to factorio imo, but has a bit more depth to it (though both have depth in different areas). There's a bit more emphasis on the 3rd dimension in the gameplay than factorio, and less than satisfactory. I think it threads the needle between the 2: more orderly than satisfactory, more chaotic than factorio.

One you convert a star system into a Dyson sphere, you gotta get FTL, there's MOAR STARS to sphere up.

My favorite thing to do was to make Faberge egg style spheres around my systems.

Also: mecha.

Of note: I played this some time ago, and there wasn't an adversary system in it yet. I see they have added one so, cool, but I don't have any opinions to add about it's quality and effects on gameplay. It was fun enough for me on "passive robot star farmer" mode, and remains one of the few games where I took a screenshot of how cool I thought something looked.