this post was submitted on 08 Sep 2025
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Satisfactory

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I've found over the last few games that I find crafting more and more frustrating in games. It took me a while but I honestly think it's because Satisfactory did such an amazing job with automation that I find other systems cumbersome and clunky.

For my example today, I've always wanted to like No Man's Sky. Building bases wherever you want to, flying around the galaxy, it seems amazing! But the crafting, dear god the crafting. I have to go over here, get an ore, bring it back, put it in a machine, take the output, put it back in another machine to finally get something out. The entire time (and now I'm at 15 hours so this was not a 20 minutes and I give up scenario) I was thinking "Why can't I just connect the miner to the machine here?

I went on the forums, maybe there's something I need to unlock? Nope, in fact the forums I found literally said "This isn't Satisfactory, stop trying to change our game, the fun is in the crafting."

So, maybe my fun isn't the same anymore. Anyone else feel that way?

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[โ€“] ICastFist@programming.dev 2 points 3 days ago (1 children)

My uneducated guess is that they never review whether a design decision has been properly or badly implemented. The only things they managed to make work is space flight and the seamless transition from space to planet - but so did Evochron Legends many years prior.

And that's the only reason I like nms is the perfect transition, and can't find any other games that do it well