this post was submitted on 12 Sep 2025
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Les mèmes en anglois
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I have always preferred a Soft Cap on progression style of game. Don't gate me behind a key that requires me to do a thing to move forward. Make it so this gate is technically optional, you can move forward but dangit it will be tough without the thing from that gate you skipped.
This includes, but is not limited to; Keys, Totems, Flags, or even "insurmountable defense" where enemies take 0 damage unless you do over X damage. Gimme low damage, but not no damage. Let me choose what things are worth doing instead of telling me specifically how to play. (stupid WoW and "your iLvl is too low"