this post was submitted on 22 Sep 2025
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"I literally couldn't have done anything!" Have those people actually thought about NOT GETTING IN THAT SITUATION IN THE FIRST PLACE

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[–] SalamenceFury@lemmy.world 27 points 6 days ago (3 children)

I mean Battlefield players actually have a tactically focused brain. Delta Force has a problem where NOBODY plays Engineer so sometimes I'll spawn into a game and then see that the enemy team has TEN different vehicles on the field and are completely running over my team. And then I look in the scoreboard and there are only THREE engineers out of 32 people.

If I'm gonna be honest, gamers just seem to want a "nuh uh" button for literally any mistake they do.

[–] Kolanaki@pawb.social 15 points 6 days ago* (last edited 6 days ago)

If I'm gonna be honest, gamers just seem to want a "nuh uh" button for literally any mistake they do.

They should stick to singleplayer games that allow you to quicksave and load, since that's literally what it's for. 🤣

They're the kid who you zorch with a laser cannon only to have them pop up and say they had a deflector shield or they dodged it when you know for a fact they already used their shield a minute ago and were standing still at the time when you lined up your imaginary shot.

[–] RightHandOfIkaros@lemmy.world 5 points 6 days ago

If I'm gonna be honest, gamers just seem to want a "nuh uh" button for literally any mistake they do.

You could not have described Survivor players in Dead by Daylight any more accurately.

  • Got a map you don't like? Disconnect!

  • Got a killer you don't like? Disconnect.

  • Took the first hit of the match? Disconnect.

  • Killer downed you and left you on the ground for a few seconds while they chased the flashlight saver that was hovering nearby? Yeah, disconnect for that too.

  • Made a mistake and accidentally used Dead Hard too soon, or Dramaturgy gave you Exposed instead of Haste, or missed a single skill check? You got it, got ahead and disconnect for that.

  • Playing against Skull Merchant? Just disconnect! Completely forget that BHVR nerfed her so bad that they said it was to purposefully get people to stop playing her (which is a paid DLC character, BTW).

They disconnect at literally every minor inconvenience. Before I quit playing when the infamous The Walking Dead livestream happened where they got DDoS'd live, Survivors would quit 8/10 matches I played. Just randomly, sometimes right at the beginning, sometimes after they made a mistake or got stuck on maps geometry in a chase, sometimes after I left them on the ground for 2 seconds while I checked for a flashlight saver around the corner. Its ridiculous.

These people are so entitled that they don't care that them quitting ruins the match for the other 4 people still in the game (or less, because when one Survivor disconnects, they all start to disconnect like schoolgirls going to the bathroom). BHVR even added an "Abandon" mechanic for Survivors, where they can just leave the match with no DC penalty if all Survivors are downed at the same time (basically when they are losing). But the same mechanic for the Killer only works when Survivors don't progress their objective for 10 minutes or all disconnect, which is when the Killer is winning. BHVR lets Survivors quit when they are losing, but they only let the Killer quit when they are winning. Also, if all Survivors disconnect, the Killer is forced to play out the rest of the match against bots, or you have to take a loss and Abandon the game. Survivors Abandoning used to be considered a win for them, BTW, but they finally updated it to count as a loss.