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lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?

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[-] circuitfarmer@lemmy.sdf.org 62 points 1 year ago

Thing is, I did upgrade my PC. Starfield runs acceptably, but not to the level it should given my hardware.

I'd much rather hear that they're working on it in a patch rather than be gaslit into thinking it already runs well.

[-] freeman@lemmy.pub 17 points 1 year ago

I would agree. They should acknowlege its not well optimized and are working on fixing it, especially with Nvidia cards. It rubs me wrong that they are in denial here, especially given their rocky release history.

Heck that think that 50% of the reason they didnt want even co-op or any netcode. FO76 was a nightmare on relase largely because of that.

[-] Spiritreader@lemmy.world 5 points 1 year ago* (last edited 1 year ago)

This seems to be the new normal though unfortunately.

It's normal that 5-10 percent generational improvement on a product (6800 XT - > 7800 XT) is celebrated and seen as good product, when in reality it's just a little less audacious than what we had to deal with before and with Nvidia.

It's normal that publishers and game studios don't care about how their game runs, even on console things aren't 100 percent smooth or often the internal rendering resolution is laughably bad.

The entire state of gaming at the moment is in a really bad place, and it's just title after title after title that runs like garbage.

I hope it'll eventually stabilize, but I m not willing to spend 1000s every year just to be able to barely play a stuttery game with 60 fps on 1440p. Money doesn't grow on trees, which AAA game studios certainly seem to think so.

Yes GI and baked in RT / PT is expensive, but there need to be alternatives for people with less powerful hardware, at least until accelerators have become so powerful and are common in lower end cards to make it a non issue.

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this post was submitted on 07 Sep 2023
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