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Martial power level
(lemmy.zip)
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What you are saying sure does highlight an impalance in the system, one that is probably hard to solve without removing what is "core dnd". Decoupling skills from attributes is one step. Maneuvers for all another. I don't know what else to do without starting to make it not dnd. And honestly I don't really need to do anything. There is apparently something out there called Advanced 5e for those that want "dnd but more". For me there are a thousand and one systems out there for me to like.