363
you are viewing a single comment's thread
view the rest of the comments
[-] LemmyRefugee@lemmy.world 1 points 1 year ago

Is that a Role Play game in real life, or what?

[-] OCATMBBL@lemmy.world 1 points 1 year ago

Big ol' post below:

Every LARP has a different system, which in our game is light-touch(1) and kinda light-hearted. We use latex weapons like those from Forgotten Dreams and Mytholon (two manufacturers I know of off hand), and there's a hit point system, and vocally called damage and skills with different effects.

Example: Hitting an opponent and calling "Strength 5" indicates to the opponent that they need to take 5 steps away from the attacker in the direction the attacker chooses. They also take basic weapon damage of 1 HP in this transaction.

While every LARP has its own system, there is a lot of overlap because of the limitations presented by a physical (ie. in-person) system. You can do a way larger swath of things in a tabletop.

Look for LARPs in your area online, and I'm sure you'll find a few.


(1)Different games handle it differently, but we have players stemming from single digits to upper double digits, and we try to be accommodating to the needs of a diverse age group with varying degrees of disability.

[-] the_third@feddit.de 1 points 1 year ago

Yep, pretty much that. Some of the bigger groups with lore spanning decades by now, written by in game historians and smaller meetings besides the big cons to act out little side stories. It is awesome and tbh did a lot for my ability to go up to and interact openly with people I don't know.

[-] LemmyRefugee@lemmy.world 1 points 1 year ago

But how does it work. I mean, you sometimes are an NPC and sometimes you are a player?

[-] the_third@feddit.de 2 points 1 year ago

Yep. People that don't want to or can't commit as much time or as regularly often choose to play NPCs. There's a DM or a DM committee on site that observes the game directly or through their NPCs and uses the NPCs to steer the story (which can be hard, because proverbially, every plan is excellent until it meets the players).

Sometimes they'll stage little or big events for players, e.g. if a player has let them know that he wants to kill a char, that is always a great opportunity for a neat send-off. Maybe the char is murdered during a banquet to make the other players aware of a treason subplot or he gets to save another character during a road robbery at the expense of his own life or something like that, that goes into the in game history books.

this post was submitted on 07 Jul 2023
363 points (99.2% liked)

Asklemmy

44130 readers
856 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS