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I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

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[-] ArmoredThirteen@lemmy.ml 17 points 1 year ago

"and it even adds the .gitignore for you!" I'm sold I hate trying to figure out what version of base gitignore I need for what version of Unity. Thank you for making this!

[-] popcar2@programming.dev 7 points 1 year ago

It's definitely a big point for me too, using Git with Unity is a big pain. Even using the right gitignore I often have to upload large Unity-generated files to my github which might've pushed me to using Git LFS. Having something that just works is liberating.

[-] onlinepersona@programming.dev 5 points 1 year ago

As a non gamedev adding a .gitignore is a feature? 😮

[-] ArmoredThirteen@lemmy.ml 1 points 1 year ago

.gitignore is an amazing thing all but my simplest projects use them

this post was submitted on 13 Sep 2023
250 points (99.6% liked)

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