795
Open source community figures out problems with performance in Starfield
(www.destructoid.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
I'm not making excuses, I'm just saying that Larian deserves to get a free pass on this one for releasing a game that exceeded the already high expectations, not for the demand. And personally, I barely encoutered any bugs in a 90 hour long save...
As for them "already having 5e", that's true, but it's a system that is rather complex and which only gets more complex with higher in-game levels and items which all slightly modify the game - which is easy on tabletop, but I can only imagine what a nightmare it must be to implement this in a computer game. And as far as I know, there aren't any other computer games that truly implement 5e. Sure, there's Solasta, but that's highly modified.
As for the engine: I really don't see it as a valid point, as they had to massively change and upgrade it between D:OS2 and BG3 anyway, it's just too different.