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Unity to introduce runtime fee based on installs
(blog.unity.com)
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Thanks for this. A lot of challenges for sure. I still don't think it's a bad business model per se and that these challenges can't be addressed; I am sure they've thought of most of these challenges if not all. All business models are plagued with such challenges, but I think the worst thing about this one is simply that it is a departure from an old business model.