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Unity ...It Just Keeps Get Worse
(youtu.be)
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I'm also interested in checking out Stride tomorrow. Hopefully I can find a good alternative to Mirror for multiplayer networking and the FinalIk package I had in Unity.
I'm curious why they chose C#. Maybe to be a Unity alternative without requiring to invest in a new language?
I don't know, but I like C#. It's got a lot of features that I like such as extension methods and custom attributes. And I feel comfortable with it.
Godot has C# as an option.