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this post was submitted on 17 Sep 2023
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I would use open source but there are no open source game engines that support VR with controller and hand interactions, let alone online avatars. Open Source is just behind in a major way in the VR/AR space and I hope it makes closing that gap a priority.
I remember when FB bought Oculus and everyone was outraged swearing to boycott and maybe they did, but the Quest went on to be the best selling VR headset by a lot.